[MissionData]
NationName=GENERIC
ServiceStartYear=1964
ServiceEndYear=2012
GroundObjectRole=WARSHIP
Availability=VERY_RARE
FormationSizeBase=1
FormationSizeVariation=0

// -- Game Data

[GroundObjectData]
DamagedModel=saratoga_1.LOD
DestroyedModel=saratoga_1.LOD
DestroyedEffect=TankerDestroyedEffect
EmptyMass=38593000.00
Component[001]=Hull
Component[002]=Superstructure

[Sound]
EngineSoundName=CVNAmbient2
MovementSoundName=CVNMovement2

// -- Systems

[DetectSystem]
TargetType=AIR_AND_GROUND
RadarSearchTime=2.0
RadarSearchRange=20000.0
RadarSearchStrength=80.0
RadarTrackTime=2.0
RadarTrackRange=20000.0
RadarTrackStrength=95.0
NightSight=TRUE
DataLink=TRUE
VisualRange=15900
VisualMinimumAlt=25.0
VisualSearchTime=2.0
ViewportPosition=0.0,3.80,24.00
MaxVisibleDistance=20000.0
RadarCrossSection=10000


[WeaponSystem]
TargetType=AIR_AND_GROUND
MissileRange=10000.0
MinMissileRange=100
PitchAngleRate=12
MaxPitch=85.0
MinPitch=25.0
DefaultPitchAngle=45
YawAngleRate=20
YawLimited=FALSE
MinYaw=20
MaxYaw=340
DefaultYawAngle=90
ReloadGunAtAngle=TRUE
MissileLaunchTime=2.0
RangeFinder=10
BallisticComputer=10
Datalink=TRUE
ViewportPosition=24.452,-151.228,15.099
YawModelNodeName=SeaSparrowStandB01
PitchModelNodeName=Sea_Sparrow_Assem_B01
LookAroundChance=80


[MovementSystem]
MaxRoadSpeed=19.5
MaxOffRoadSpeed=19.5
PowerAvailable=17151097.0
MaxTurnRate=1.0
MaxDeceleration=0.3
SuspensionConstant=0.0
MovementSoundName=CVNMovement
MovementEmitterName=CVNShipMovementEffect
MovementEmitterPosition=-0.716,156.845,0.00
MovementEmitterSize=2.9
MovementUseEffect=TRUE

// -- Model Components

[Hull]
ModelNodeName=Hull
EffectSize=1.0
MaxExtentPosition= 33.00, 165.00, 15.8
MinExtentPosition=-33.00,-162.00,-3.50
StructuralFactor=10500.0
HasArmor=TRUE
ArmorMaterial=STEEL
Armor[FRONT].Thickness=500
Armor[RIGHT].Thickness=500
Armor[LEFT].Thickness=500
Armor[REAR].Thickness=500
Armor[TOP].Thickness=500
Armor[BOTTOM].Thickness=500
SystemName[001]=Engine
SystemName[002]=Deck
SystemName[003]=Cat1
SystemName[004]=Cat2
SystemName[005]=Cat3
SystemName[006]=Cat4
SystemName[007]=Cable1 
SystemName[008]=Cable2 
SystemName[009]=Cable3 
SystemName[010]=Cable4
SystemName[011]=CIWS1
SystemName[012]=CIWS2
SystemName[013]=CIWS3
SystemName[014]=CIWS4 
SystemName[015]=Phalanx1
SystemName[016]=Phalanx2
SystemName[017]=Phalanx3
SystemName[018]=Phalanx4
SystemName[019]=Missile01
SystemName[020]=Missile02
SystemName[021]=Missile03
SystemName[022]=Missile04
SystemName[023]=Missile05
SystemName[024]=Missile06
SystemName[025]=Missile07
SystemName[026]=Missile08



[Superstructure]
ModelNodeName=Island
EffectSize=1.0
MaxExtentPosition= 32.8, -35.00, 36.00
MinExtentPosition= 21.2, -69.00, 17.5
StructuralFactor=10500.0
HasArmor=TRUE
ArmorMaterial=STEEL
Armor[FRONT].Thickness=75
Armor[RIGHT].Thickness=75
Armor[LEFT].Thickness=75
Armor[REAR].Thickness=75
Armor[TOP].Thickness=75
Armor[BOTTOM].Thickness=75
SystemName[001]=Radar1
SystemName[002]=Radar2
SystemName[003]=Radar3
SystemName[004]=Radar4
SystemName[005]=Radar5
SystemName[006]=Radar6
SystemName[007]=Radar7
SystemName[008]=Radar8
SystemName[009]=Radar9

// -- Power Plant

[Engine]
SystemType=ENGINE
EngineSoundName=CVNMovement
StructuralFactor=10500.0
MaxExtentPosition= 14.00, -160.00, 10.00
MinExtentPosition= -14.00, -131.00, -2.00
ExhaustEmitterName=ShipSmoke
ExhaustPosition=27.745,-20.72,38.89
ExhaustEmitterSize=1.0
//ExhaustEmitterName=CVN_Rear_Wash_Splash
//ExhaustPosition=-0.380,-160.135,0.00
//ExhaustEmitterSize=2.0

// -- Radars

[Radar1]
SystemType=RADAR
YawModelNodeName=Radar_Support_1
RadarSearchTime=1.5
DataLink=TRUE
HasArmor=FALSE
RadarType=SEARCH

[Radar2]
SystemType=RADAR
YawModelNodeName=Radar_Support_2
RadarSearchTime=1.5
DataLink=TRUE
HasArmor=FALSE
RadarType=SEARCH

[Radar3]
SystemType=RADAR
YawModelNodeName=Radar_3
RadarSearchTime=1.5
DataLink=TRUE
HasArmor=FALSE
RadarType=SEARCH

[Radar4]
SystemType=RADAR
YawModelNodeName=Radar_4
RadarSearchTime=1.5
DataLink=TRUE
HasArmor=FALSE
RadarType=SEARCH

[Radar5]
SystemType=RADAR
YawModelNodeName=win_1
RadarSearchTime=1.5
DataLink=TRUE
HasArmor=FALSE
RadarType=SEARCH

[Radar6]
SystemType=RADAR
YawModelNodeName=win_2
RadarSearchTime=1.5
DataLink=TRUE
HasArmor=FALSE
RadarType=SEARCH

[Radar7]
SystemType=RADAR
YawModelNodeName=
RadarSearchTime=1.5
DataLink=TRUE
HasArmor=FALSE
RadarType=FIRE_CONTROL

[Radar8]
SystemType=RADAR
YawModelNodeName=Radar_8
RadarSearchTime=1.5
DataLink=TRUE
HasArmor=FALSE
RadarType=SEARCH

[Radar9]
SystemType=RADAR
YawModelNodeName=
RadarSearchTime=1.5
DataLink=TRUE
HasArmor=FALSE
RadarType=TRACK

// - Close In Weapons System

[CIWS1]
SystemType=GUNNER
GunnerID=1
TargetType=AIR_AND_GROUND
GunRange=15900
PitchAngleRate=35
MaxPitch=85.0
MinPitch=5.0
DefaultPitchAngle=15
YawLimited=TRUE
YawAngleRate=35
MinYaw=-130
MaxYaw=10
DefaultYawAngle=00
GunMinAltitude=25.0
GunMaxAltitude=8000.0
YawModelNodeName=Phalanx_Rotator01
PitchModelNodeName=Phalanx_Bottom01
GunStabilization=TRUE
GunRadarTracking=TRUE
DataLink=TRUE
ReloadGunAtAngle=FALSE
RangeFinder=10
BallisticComputer=10
VisualSearchTime=2.0
ViewportPosition=26.259,90.769,13.253
IndependentSearchChance=80


//[CIWS2]
//SystemType=GUNNER
//GunnerID=2
//TargetType=AIR_AND_GROUND
//GunRange=15900
//PitchAngleRate=35
//MaxPitch=85.0
//MinPitch=5.0
//DefaultPitchAngle=15
//YawLimited=TRUE
//YawAngleRate=35
//MinYaw=-10
//MaxYaw=130
//DefaultYawAngle=00
//GunMinAltitude=25.0
//GunMaxAltitude=8000.0
//YawModelNodeName=Phalanx_Rotator02
//PitchModelNodeName=Phalanx_Bottom02
//GunStabilization=TRUE
//GunRadarTracking=TRUE
//DataLink=TRUE
//ReloadGunAtAngle=FALSE
//RangeFinder=10
//BallisticComputer=10
//VisualSearchTime=2.0
//ViewportPosition=20.515,100.448,14.986
//IndependentSearchChance=80

//[CIWS3]
//SystemType=GUNNER
//GunnerID=3
//TargetType=AIR_AND_GROUND
//GunRange=15900
//PitchAngleRate=35
//MaxPitch=85.0
//MinPitch=5.0
//DefaultPitchAngle=15
//YawLimited=TRUE
//YawAngleRate=35
//MinYaw=190
//MaxYaw=300
//DefaultYawAngle=270
//GunMinAltitude=25.0
//GunMaxAltitude=8000.0
//YawModelNodeName=Phalanx_Rotator03
//PitchModelNodeName=Phalanx_Bottom03
//GunStabilization=TRUE
//GunRadarTracking=TRUE
//DataLink=TRUE
//ReloadGunAtAngle=FALSE
//RangeFinder=10
//BallisticComputer=10
//VisualSearchTime=2.0
//ViewportPosition=-19.515,-150.918,8.784
//IndependentSearchChance=80

//[CIWS4]
//SystemType=GUNNER
//GunnerID=4
//TargetType=AIR_AND_GROUND
//GunRange=15900
//PitchAngleRate=35
//MaxPitch=85.0
//MinPitch=5.0
//DefaultPitchAngle=15
//YawLimited=TRUE
//YawAngleRate=35
//MinYaw=90
//MaxYaw=270
//DefaultYawAngle=180
//GunMinAltitude=25.0
//GunMaxAltitude=8000.0
//YawModelNodeName=Phalanx_Rotator
//PitchModelNodeName=Phalanx_Bottom
//GunStabilization=TRUE
//GunRadarTracking=TRUE
//DataLink=TRUE
//ReloadGunAtAngle=FALSE
//RangeFinder=10
//BallisticComputer=10
//VisualSearchTime=2.0
//ViewportPosition=12.952,-161.188,5.832
//IndependentSearchChance=80


[Phalanx1]
SystemType=GUN
GunnerID=1
GunTypeName=20MM_M61A1
MuzzlePosition=26.259,90.769,13.253
MaxAmmo=15000
TracerLoading=5
BurstAmount=100
EjectShells=FALSE

//[Phalanx2]
//SystemType=GUN
//GunnerID=2
//GunTypeName=20MM_M61A1
//MuzzlePosition=20.515,100.448,14.986
//MaxAmmo=15000
//TracerLoading=5
//BurstAmount=100
//EjectShells=FALSE

//[Phalanx3]
//SystemType=GUN
//GunnerID=3
//GunTypeName=20MM_M61A1
//MuzzlePosition=-19.515,-150.918,8.784
//MaxAmmo=15000
//TracerLoading=5
//BurstAmount=100
//EjectShells=FALSE

//[Phalanx4]
//SystemType=GUN
//GunnerID=4
//GunTypeName=20MM_M61A1
//MuzzlePosition=12.952,-161.188,5.832
//MaxAmmo=15000
//TracerLoading=5
//BurstAmount=100
//EjectShells=FALSE

// - Missiles

[Missile01]
SystemType=MISSILE
MissileID=1
WeaponTypeName=AIM-7E-2
WeaponPosition=21.54,-151.228,15.099
ShowMissile=TRUE
IndependentPitchMovement=FALSE

[Missile02]
SystemType=MISSILE
MissileID=2
WeaponTypeName=AIM-7E-2
WeaponPosition=21.54,-151.228,14.432
ShowMissile=TRUE
IndependentPitchMovement=FALSE

[Missile03]
SystemType=MISSILE
MissileID=3
WeaponTypeName=AIM-7E-2
WeaponPosition=22.33,-151.228,15.099
ShowMissile=TRUE
IndependentPitchMovement=FALSE

[Missile04]
SystemType=MISSILE
MissileID=4
WeaponTypeName=AIM-7E-2
WeaponPosition=22.33,-151.228,14.432
ShowMissile=TRUE
IndependentPitchMovement=FALSE

[Missile05]
SystemType=MISSILE
MissileID=5
WeaponTypeName=AIM-7E-2
WeaponPosition=24.452,-151.228,15.099
ShowMissile=TRUE
IndependentPitchMovement=FALSE

[Missile06]
SystemType=MISSILE
MissileID=6
WeaponTypeName=AIM-7E-2
WeaponPosition=24.452,-151.228,14.432
ShowMissile=TRUE
IndependentPitchMovement=FALSE

[Missile07]
SystemType=MISSILE
MissileID=7
WeaponTypeName=AIM-7E-2
WeaponPosition=25.214,-151.228,15.099
ShowMissile=TRUE
IndependentPitchMovement=FALSE

[Missile08]
SystemType=MISSILE
MissileID=8
WeaponTypeName=AIM-7E-2
WeaponPosition=25.214,-151.228,14.432
ShowMissile=TRUE
IndependentPitchMovement=FALSE

// -- Deck Info

[Deck] 
SystemType=FLIGHT_DECK
FlightDeckHeight=16.8
FlightDeckLength=332.587 
FlightDeckWidth=71.542
LandDeckAngle=-7.15
LandingAimPoint=-4.654,-87.234,16.8
CollisionMesh=CVN_Flight_Deck.lod

// -- Catapults 1-4

[Cat1] 
SystemType=CATAPULT 
CatapultID=1
StartPosition=14.254,60.106,16.8
EndPosition=7.187, 161.15, 16.8
LaunchTime=3.0
LaunchEffect=CVNLaunchEffect
CatapultEffect=CVNSteamEffect
ReadyAnimationID=1
ReadyAnimationTime=5.0 

//[Cat2] 
//SystemType=CATAPULT 
//CatapultID=2 
//StartPosition=-4.197,55.168,16.8
//EndPosition=-6.299, 156.305, 16.8
//LaunchTime=3.0 
//LaunchEffect=CVNLaunchEffect
//CatapultEffect=CVNSteamEffect
//ReadyAnimationID=2
//ReadyAnimationTime=5.0 

[Cat3] 
SystemType=CATAPULT 
CatapultID=3 
//--------------x-------y------z--start -17.397,-35.912,16.8 end -24.738, 65.019, 16.8
StartPosition=-15.397,-65.912,16.8
EndPosition=-22.738, 40.019, 16.8
LaunchTime=3.0 
LaunchEffect=CVNLaunchEffect
CatapultEffect=CVNSteamEffect
ReadyAnimationID=3
ReadyAnimationTime=5.0 

[Cat4] 
SystemType=CATAPULT 
CatapultID=4 
StartPosition=-28.677,-64.339,16.8
EndPosition=-29.497,40.924,16.8
LaunchTime=3.0 
LaunchEffect=CVNLaunchEffect
CatapultEffect=CVNSteamEffect
ReadyAnimationID=4
ReadyAnimationTime=5.0 


// -- Cables 1-4

[Cable1] 
SystemType=ARRESTER_CABLE 
CableID=1 
StartPosition=-15.792,-107.473,16.939
EndPosition=13.257,-103.183,16.939

[Cable2] 
SystemType=ARRESTER_CABLE 
CableID=2
StartPosition=-17.761,-95.359,16.939
EndPosition=11.288,-90.936,16.939

[Cable3] 
SystemType=ARRESTER_CABLE 
CableID=3 
StartPosition=-19.349,-83.806, 16.939
EndPosition=9.701,-79.319,16.939

[Cable4] 
SystemType=ARRESTER_CABLE 
CableID=4 
StartPosition=-21.216,-72.198,16.939
EndPosition=7.833,-67.794,16.939

// -- Lights



